OPen

Hi, I’m Rene. UX Designer living in Chicago. I help create simple app experiences for complex digital projects. Have been working in the creative industries for over a two decades.

Hard skills:

Figma

Usability Testing

Competitive Analysis

ProtoPie

Webflow

Empathy Mapping

Sketch

Journey Mapping

Analytics and Heuristics

Soft skills:

Teamwork

Advanced Problem-solving

Direction Experience

Time Management

Project Estimations

Languages:

English – Native

Spanish – Culturally Fluent

Passion for Design: From Improvised Teams to Corporations, My Journey So Far.

I have worked for professionals, small businesses, and corporations. All of which have proven invaluable when working within a team context to create exceptional user experiences.

Throughout my career as a UX Designer, I have embraced learning the core aspects of spatial data to communicate geographical relevance with clarity. I am particularly excited about leveraging my expertise to drive innovation.

Grounded in empathy and creativity, I have consistently asked indirect questions to achieve direct results. I believe that my ongoing experience in aviation, in particular, has provided me with valuable insights on the importance on the varying contexts in play within an aligned goal.

Furthermore, my strong team communication skills have enabled me to effectively collaborate with product departments, execute seamless intra-team handoffs, and deliver compelling presentations. Further, these skills let me bridge the gap between design and development, ensuring the overall successful design implementation rooted in growth-based discovery.

Confident that my adaptability in these different contexts make me an ideal candidate for any UX Designer role, I genuinely look for opportunities to discuss my unique skill set and contribution to my tasked organization's success.

Education:

UX Design Immersive

General Assembly (2020)

Effective Writing for Business and the Professions

University of Chicago (2019)

Google Analytics

Google Credential (2022)

Approach:

Discovery

I get to know my teammates and ask them some questions.  The same questions ti inter-disciplinary teams. i use every thing romnthinking games to whiteboard challenges, to conflict resolution can be a basis for getting on the same wavelength.

Those insights are measured carefully as are the research deliverables.  The aim to use a device where we could walk in another shoes after laying out out biases on the table.

Design

Pen to napkin, sketches are created to rule out any perceived obligation to go in a certain direction, versus the inspiration to continue on a path with no training wheels.  Designed outside the box required defining the box first, as was done in discovery.

Wireframes and prototypes are used to bring in real people in where actual data gives us results through finding of user needs, goals and behaviors.

Refine

Critical to the insurance policy that is UX, is to recalibrate on more than one sprint, iteration.  just as there is never one single production deployment, Continuous iteration means not just aiming towards building the correctly functioning thing - but hedging against building the wrong thing.

What is crucial is building with real people , putting stake on the human side of working together towards a design, and asking enough of the right questions to be successful.

Awards & Recognitions

AIGA Members Gallery x4

2022

Behance Curated Gallery x1

2022

Awwwards Judge Member 2023

2021

Awwwards Judge Member 2023

2021

Nominee for Designer of the Year

2020

Awwwards SOTD - Personal Portfolio

2019

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